Adventures in Shadow #001: The Gathering

As the savage seasonal storms abated and winter released its icy grip on Ashlar, a new adventuring band coalesced in Languard, capital of the duchy and nearest settlement of note to Gloamhold’s doom-drenched halls.

 

A curious mix of dwarves and elves (and one human), the group was a neophyte band of strangers who had come together for one reason—to explore Gloamhold. Each of the group had his own reasons for making the perilous journey across Hard Bay’s turbulent waters but over the winter the adventurers had come to know and trust each other.

The group comprised:

  • Goldogrin a male elven thief 1
  • Thangrim a male dwarven fighter 1
  • Veronwë Feywarden a male high elf cleric (of Corellon Larethan) 1
  • Tolirayth Ignivir Minudain a male human evoker 1 (and the only native of the city)
  • Dulannis Nunifae a male high elven fighter 1/wizard 1
  • Auric Karador a male dwarven fighter 1
  • Glourn Sethratin a male dwarven fighter 1

The first problem the adventurers faced was how to actually reach Gloamhold. Although the dungeon lay just five miles away across the bay, none of the heroes possessed a boat (or the knowledge to successfully sail one). It seemed they needed to hire a fisherman to carry them to their adventure.

Thus, over winter the adventurers spent much time in the Fishshambles, trying to find a suitable, trustworthy sailor. The Drunken Sailor—a popular inn on the docks—seemed the perfect place to find such a person. In amiable conversation, the innkeeper, the balding and gregarious Arlamen Evdrearn, suggested Taneli Leino. Although several other sailors presented themselves to the party, including the self-styled best sailor in Languard Aaro Korpela, the party eventually hired Taneli Leino.

A few days later, the last of the winter storms had blown themselves out and the winds were finally favourable—tomorrow the party would depart on their first adventure!

 

Published by

Creighton

Creighton is the publisher at Raging Swan Press and the designer of the award winning adventure Madness at Gardmore Abbey. He has designed many critically acclaimed modules such as Retribution and Shadowed Keep on the Borderlands and worked with Wizards of the Coast, Paizo, Expeditious Retreat Press, Rite Publishing and Kobold Press.

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