Dungeon Design: Megadungeon Design

Designing a megadungeon is hard. If you don’t get the dungeon’s metaphorical foundations right, you are wasting your time.   Over the last forty years, countless dungeons and hundreds of megadungeons have graced GM’s campaigns all over the world. Detailing such a locale is a gigantic undertaking. When designing a megadungeon, keep in mind the … Continue reading Dungeon Design: Megadungeon Design